How can we translate design methods like journey mapping, sketching and design studio sessions to distributed team settings? This is the topic of my second roundup of @uxremotely. As these methods are traditionally thought of as face-to-face only activities, it’s interesting to see, that with a little preparation and process, a remote version can be a viable alternative.
Published by Kate Kaplan of UX Consultancy Nielsen Norman Group, this article gives a good overview on how to create journey maps using remote tools like Smaply, UXPressia and Mural.
— UX Remotely (@uxremotely) September 8, 2017
In this case study, Serkan Terek describes how his team creates user story maps and empathy maps with Trello and Mural.
— UX Remotely (@uxremotely) October 28, 2016
Mike Brand, product designer at Spotify describes how two designers can ideate and sketch together using a whiteboard and video conferencing. He also discusses alternatives like InVision Freehand.
— UX Remotely (@uxremotely) January 3, 2017
You could call this a ‘classic’ in remote design articles. Nathan Curtis of EightShapes describes how they use IPEVO document cams to sketch on paper simultaneously. A smart approach for two designers sketching together regularly.
— UX Remotely (@uxremotely) July 18, 2016
I love to carry out design studio session during kickoff meetings. Hadrien Raffali walks us through his process of carrying out these ideation sessions remotely with pen and paper.
— UX Remotely (@uxremotely) April 2, 2018
You might also be interested in part one of this series: UX Remotely | 5 Design Teams and How They Work. The next post will be about remote design sprints and workshops.